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Introduction
The Bottle Design application provides the user with a chain of connected
segments. These segments define the profile of a bottle. There is an axis
on the screen and the bottle profile is positioned on the right of the axis.
When the user is ready, the application rotates the object around the axis and
produces a 3D rotational image - this process is similar to the
Potter's Wheel and
Math Wheel applications.
The goal of the application is to define
bottles with specific volume and/or surface. If needed the user can ask the
system to display the calculation of volume and surface.
Activities
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Try to reconstruct bottles around you.
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Try to create other non-bottle objects, like glasses, cups,
amphorae, etc..
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Study the mathematical instructions for calculating the volume
and the surface. Try to understand how things are done for rotational objects
defined by 1, 2 or more segments.
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Find the shape of a bottle with maximal (or minimal)
volume-surface ratio.
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Having some bottle designed, try to find out the level of the
liquid in it if it is half the volume of the bottle.
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Design a bottle which bottom half's volume is twice bigger then
the top half's.
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Create rotational solids with this application and recreate
them with Potter's Wheel or
Math Wheel.
DALEST
Bottle Design is a DALEST application. To see the others go to the
DALEST page.
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